Choose or add mouth shapes
- Upload transparent PNG or WebP mouth files
- Choose the language and check or adjust the sound mapping
- Using a saved character? Its mapping is already set up.
Add your mouth artwork and audio, generate an editable first pass, then refine the timing frame by frame and export.
Analyze builds the first pass — the timeline stays fully editable.
Analyze creates the first pass. The editor is where you make the exact mouth and timing decisions.
Current full editor view
Select one frame, or Shift-select a range.
Apply the right mouth shape to the selected frame or range.
Drag segment edges to adjust when a mouth starts and ends.
Use the playhead, zoom, pan, and audio scrubbing to move through the edit.
See the complete edit: Analyze result → select → replace → adjust timing → preview.
Changes what the next Analyze will generate.
Changes this project’s result immediately.
Check the language and mapping, or replace the mouth directly on the affected frames.
Drag the segment edge to adjust the timing directly in the timeline.
No relevant input changed since the last successful Analyze.
You can keep your manual edits or reset them when a new Analyze is created.
Ready to try it? Open LipSyncGen and follow the workflow from left to right.